// // dm3.loc // // dm3 locations // // This file must be in the id1/locs subdirectory (you need to create this // subdirectory). Each line assigns a name to a 3D rectangle in the map. // The format is: // // x1, y1, z1, x2, y2, z2, name // // where (x1, y1, z1), (x2, y2, z2) are opposite corners of a 3D rectangle. // When Proquake encounters the %l format specifier, it searches this list // of rectangles IN ORDER to find one that you are inside. So it is // perfectly reasonable to have overlapping rectangles or even one rectangle // inside another (e.g. "SNG mega" and "super nailgun" below), but you must // get the order correct for it to work as expected. If you aren't in // any rectangles, it just prints out "somewhere". // // You can use the administrator "spot" command in crmod to get coordinates // in observer fly mode (that's what I did), or use your favority level // editing tool. Minor note: Proquake enlarges each rectangle by 32 // units in the +z and -z directions (up and down) to make it a bit // more robust. // 1488, 560, 102, 2032, 48, -146, "rocket launcher" 2032, -112, -146, 1923, -496, 102, "bridge" 1923, -496, 102, 1296, 144, -2, "bridge" 2032, 48, -146, 1063, -128, -52, "lower bridge" 1296, 112, -370, 1424, 752, -322, "water tunnel" 1888, -496, -370, 1056, 272, -149, "water" 1424, 144, -2, 1040, 700, 134, "pent window" 1040, 700, 134, 600, 384, 78, "pent window" 600, 384, 78, 1008, -336, 150, "quad" 1008, -336, 150, 608, -400, 78, "quad" 608, -400, 150, 1904, -944, -2, "yellow armour" 1776, 608, -274, 1904, 1120, 166, "pent mega" 1776, 608, -274, 688, 1120, 166, "pent" 688, 672, -242, 580, 1072, 118, "lifts" 580, 1072, 62, 464, 848, 278, "lifts" 464, 848, 278, 560, 592, 238, "lifts" 552, 350, 78, 176, 672, 150, "lifts exit" 552, 429, 78, 144, -14, 150, "RA rotunda" 144, -14, 150, 544, -400, 78, "RA rotunda" -208, -464, 102, 288, 48, -154, "RA tunnel" 544, -400, 6, -368, -880, 374, "red armour" 288, -304, -178, 1064, 240, -10, "mound" -829, 134, 206, -688, 72, 238, "SNG mega" -322, 784, 6, -872, 208, 6, "SNG boxes" 176, 880, 6, -968, -16, 246, "super nailgun" -968, -16, 6, -365, -813, 167, "back hall"